Officer CaptureThis feature of the operation is in play only during Phase 4.These rules apply to you if you are the Commanding Officer (CO) or Executive Officer (XO) of a faction. During your first 3 minutes of sit time after getting hit, you may be captured and moved by any live enemy player. First, the enemy must make physical contact with you and may then “drag” you anywhere around the airsoft field. If directed by your captor, you must move with them at a reasonable walking pace. If the physical contact is broken, you must restart your wristwatch timer and sit still because, after 3 minutes of continuous broken contact, you will be free from captivity. Your captor may reset the 3 minutes repeatedly by simply touching you over and over again before your 3 minutes run out. If your enemy fails to do this, then you are free to move to respawn without threat of any other player stopping you, and you may not be captured again for the remainder of the day.When the enemy first makes physical contact to capture you, please radio for Omego so that he can start a 30-minute timer; after which, you will be free from captivity regardless of where the enemy has moved you. Your enemy will attempt to move you to one of their self-respawn poles so that they can earn bonus minutes for your capture. The minutes are awarded instantly as soon as you are within 10 feet of the pole with 60 bonus minutes awarded for the capture of the CO and 30 bonus minutes awarded for the capture of the XO. Please radio Omego immediately if this happens so that he can add the minutes. Then, you are immediately free to go respawn yourself at your self-respawn pole or with a friend at a respawn tree, and you may not be captured again for the remainder of the day.Likewise, your faction may earn bonus minutes by capturing the enemy CO and/or XO using these same rules.