08:00 Parking lot opens; Participants gear up09:00 Sugar House opens for check-in, rentals, & salesThose who arrive after 9:30 a.m. may not participate.10:00 Sugar House closes; New-player orientation10:15 Gear inspected; Guns chronographed10:25 Game briefing10:50 GI insert to Castle; VC insert to South Bridge11:00 Startex15:00 Endex; Debriefing & Raffle at Nui Dat (MAC)
Event TypeObjectives = scoredRole-playing = heavy/encouragedTimeline = nonlinear/unscriptedRules = intermediateTrigger time = moderatePhysical exertion = heavy
Required ItemsAdmission eTicket purchased in advanceBarrel cover on each airsoft rifleFull-seal eye protection (ANSI Z87.1) with a strapHard plastic/metal lower face mask for <15 yearsPortable hydration (at least 16 fluid ounces)Red rag (at least 1 square foot)Signed 2020 Waiver unless you already gave oneWristwatch with stopwatch timerDetailed Required Items linked HERE
Field RulesAge minimum = 12 yearsFPS limit = 400fps with .25s (1.86J)Bolt-action limit = 550fps w/ .25s (3.51J) & 100’ MEDFriendly fire counts.Gun hits count.Safety kills are optional.Noise grenades eliminate everyone in the same room.Explosive devices have several restrictions.More Field Rules linked HERE
Semi-Auto OnlyFull-automatic and burst-mode firing are prohibited at this event. Only one BB is to be projected with each cycle of the trigger.However, we allow the following exceptions to this rule:
- Squad Automatic Weapon (SAW) replicas that are listed HERE
- Guns that weigh at least 10 pounds and are at least 36 inches in length
- Pump/slide-action or lever-action guns that shoot multi-round bursts
- BB shower shells such as Madbull
- Mini launchers such as Zoxna
- Double-barrel guns such as THIS when fired only in semi-auto
- We’re also allowing full-auto for replicas of guns that were designed to fire in full-auto during the Vietnam/American War such as an AKM/AKMS/AK47 (must have correct body and flash hider; no AK74 or Krinkov), Browning Automatic Rifle (BAR), CAR-15/GAU-5/XM177, FAL/L1A1, FN MAG, M1 carbine, M2 carbine, M3 grease gun, M14 (including the SOCOM), M16A1 (no A2 or dressed-up flat top), M60, MAC-10, MG 34, MP 40, MP 41, Owen gun, PPSh family, RPD, RPK, Sterling submachine gun, Thompson submachine gun, Uzi, 30-caliber machine gun, 50-caliber machine gun. If you own a replica that you feel should be added to this list, please contact us.
FactionsYour faction will be finalized on game day based on your preferences, your loadout/clothing, and our faction size goals:
"GI" (anti-communists)United States, Australia, New Zealand, South Vietnam, etc.
Self-respawn: CastleRadio channel: 1 (462.5625 MHz)
"VC" (communists)North Vietnam, Viet Cong, GRUNK, Pathet Lao, Khmer Rouge, etc.
Self-respawn: South BridgeRadio channel: 2 (462.5875 MHz)
Radio CommunicationIf you have a two-way radio, keep it set on your faction’s radio channel. You may monitor the other factions' channels, but do not transmit on them. VOX mode, hot mic-ing, and channel jamming are all prohibited. Please familiarize yourself with your radio and program in its channels before arriving at the field.
Dress CodeThis is not a strict reenactment. Many participants will show up with modern camo/clothing and equipment. If you have a somewhat authentic-looking outfit, please wear it. If not, we may provide you with a loaner item that will distinguish you from the opposing faction.If you'd like to be with the VC, please keep in mind that we sell khaki boonie hats for $10 each and Chicom chest rigs for $20 to $25 each at the field. You can also order items for either faction in advance from online sellers using Stockman's extensive list linked HERE.
No Spawn-campingYou and your faction are not allowed to stalk, surround, or fire upon the enemy self-respawn location(s). Likewise, they're not allowed to camp your self-respawn(s) either.
Supply CaptureEach faction will start the operation from its self-respawn location. At startex, the VC will be given a map and instructions to begin a series of missions to recover supplies (ammo, medicine, & rice) that will each need to be brought to one of three secret stash destinations where it can be safely stored by the VC under combination lock for the remainder of the operation. Initially, the VC will be given only enough information to retrieve one supply at a time, but this may increase at the discretion of Game Control to maintain the best pacing.Meanwhile, the GI will be tasked with sending out patrol units to locate and attack the VC's supply routes with the objective of stealing and hiding/guarding the supplies in order to prevent the VC from getting them to their secret stash destinations. However, the GI are not allowed bring stolen supplies to their self-respawn location (Castle). Likewise, the VC must keep supplies away from their self-respawn (South Bridge). If the GI discover the VC's secret stash locations, they may set up ambushes there, but it will be impossible for the GI to steal stashed supplies if they've been properly locked up by the VC.Each supply item that's locked in a VC stash location at endex will earn 1 point for the VC. Each unlocked supply item that's been intercepted and held by the GI will earn 1 point for the GI.
Officer CaptureThese rules apply to you if you are the Commanding Officer (CO) or Executive Officer (XO) of a faction. During your first 3 minutes of sit time after getting hit, you may be captured and moved by any live enemy player. First, the enemy must make physical contact with you and may then “drag” you anywhere around the airsoft field. If directed by your captor, you must move with them at a reasonable walking pace. If the physical contact is broken, you must restart your wristwatch timer and sit still because, after 3 minutes of continuous broken contact, you will be free from captivity. Your captor may reset the 3 minutes repeatedly by simply touching you over and over again before your 3 minutes run out. If your enemy fails to do this, then you are free to move to respawn without threat of any other player stopping you, and you may not be captured again for the remainder of the day.When the enemy first makes physical contact to capture you, please radio for Omego so that he can start a 30-minute timer; after which, you will be free from captivity regardless of where the enemy has moved you. Your enemy will attempt to move you to their faction's self-respawn pole so that they can earn a bonus for your capture. The point(s) are awarded instantly as soon as you are within 10 feet of the pole with 2 bonus points awarded for the capture of the CO and 1 bonus point awarded for the capture of the XO. Please radio Omego immediately if this happens so that he can add the points. Then, you are immediately free to go respawn yourself at your self-respawn pole or with a friend at a respawn tree, and you may not be captured again for the remainder of the day.Likewise, your faction may earn bonus points by capturing the enemy CO and/or XO using these same rules.
Nui Dat CaptureAs is our tradition with this event series, both factions are encouraged to fight for control of Nui Dat (MAC complex) toward the end of the operation. There is one GI (Australian) flag and one VC (North Vietnam) flag rolled up in the tower of Nui Dat. The faction that has its flag up flying in the tower at endex will be awarded 5 points. Taking and holding Nui Dat too early will not earn your faction any extra points because it is only scored once at the end.
VictoryImmediately after endex, each faction will bring its acquired supplies to Nui Dat where they will be counted and added to their faction's point total. The faction with the most total points will be declared the winner.
Raffle GiveawayIf you stay until endex, we'll give you a FREE raffle ticket and a chance to win a valuable airsoft prize.
Swap MeetYou are welcome to buy/sell/trade your airsoft equipment in and around the parking lot and staging area during the morning of this event.
Our Commitment to YouThe field managers and event producers will follow through with this operation regardless of the weather. We are fully committed to delivering everything that we advertise and greatly respect the sacrifices that you make in order to attend our ops. Your opinions and improvement ideas are valuable to us, so please share them.