The following two missions are active throughout the entire operation (11:00–15:00): Officer CaptureThis applies to you if you are the Commanding Officer (CO) or Executive Officer (XO) of a faction. During your first 3 minutes of sit time after getting hit, you may be captured and moved by any live enemy player. First, the enemy must make physical contact with you and may then “drag” you anywhere around the airsoft field. If directed by your captor, you must move with them at a reasonable walking pace. If the physical contact is broken, you must restart your wristwatch timer and sit still because, after 3 minutes of continuous broken contact, you will be free from captivity. Your captor may reset the 3 minutes repeatedly by simply touching you over and over again before your 3 minutes run out. If your enemy fails to do this, then you are free to move to respawn without threat of any other player stopping you, and you may not be captured again for the remainder of the day.When the enemy first makes physical contact to capture you, please radio for Omego so that he can start a 30-minute timer; after which, you will be free from captivity regardless of where the enemy has moved you. Your enemy will attempt to move you to their outpost (MAC for Rhodesian Security Forces or Gully Base for ZANLA/ZIPRA) so that they can earn points for your capture. The points are awarded as soon as you are within the solid building walls of the outpost with 60 points awarded for the capture of the CO and 30 points awarded for the capture of the XO. Please radio Omego immediately if this happens. Then, you are immediately free to go respawn yourself at your self-respawn pole with a friend at a respawn tree. Also, you may not be captured again for the remainder of the day.Likewise, your faction may earn points by capturing the enemy CO and/or XO using these same rules. Medical Supply RecoveryThroughout the day, send out units to search all of the field locations within the playing area that have names on the map. You are looking for decent-sized medical supply containers to be brought to your outpost (MAC for Rhodesian Security Forces or Gully Base for ZANLA/ZIPRA). You must drop these containers if you’re hit while carrying them because they are larger than a basketball, and your enemy may steal them from you. You may hide these containers throughout the day, but be sure to place them within the solid building walls of your outpost by 15:00 (endex) because that’s when they’ll be scored for 30 points each if your faction’s flag is still raised on your outpost at that time.Likewise, you should try to find and steal any medical supply containers that your enemy has acquired, and try to have your flag flying on their outpost at endex. There’s a set of flags at each outpost, and you may not steal/hide your enemy’s flag.Each medical supply container that’s used during this game will be clearly marked with multiple red crosses.