Order of BattleEach squad will spend 25 minutes attacking and 25 defending each of the following locations: MAC building, Echo Base, School/Castle, and Gully Base. During these 25-minute phases, as many rounds may be played as possible. The round ends when all of the attackers or defenders are dead. Then, everyone will reset and play another round. After 25 minutes, the attackers will switch with the defenders and play for 25 more minutes. There are 4 blocks with 50 minutes per block. Within each block, there are two phases of 25 minutes. Within each 25-minute phase, there are an undetermined number of rounds. The round will be started when the defenders are in position inside of the building(s) that they are defending and when the attackers are in position outside. The attackers and defenders are to communicate that they are both ready. One person will loudly call out a countdown to start the round.Please note that the attackers may start directly next to the building(s). Also, at no time are the defenders allowed to exit their building(s).